CHAPTER ONE
INTRODUCTION
1.1 Background of the Project
Scrabble is an old classic board game, with game rules that are not very complicated. Compared to other classic board games, such as Chess, there are more factors to take into consideration when making a move in Scrabble. Apart from anagramming and generating words, there are other crucial decisions to make. A player would probably find several legal moves in one round, and then would have to decide which one to place. Choosing the move that generates the highest score is not always the ideal way to go. It could be that making such a move would create a situation in the next round where nothing could be done, or let the opponent score highly.
Making the choice of which move to use include many factors, and there are several different techniques and strategies one can follow to make the decision easier. Hitting the bonus squares can generate an extremely high score, hence one strategy is to try to always hit the bonus squares and prevent the opponent from doing the same. Another way of being successful is to prioritize using letters with high score, since they would not only generate a high total score to the player, but could also create difficult situations in the future if not used as soon as possible.
Scrabble game is a simple game played by four, three, two even one person. Scrabble game is also played with tiles and encountered on a special and welldesigned board. The game can be played with a board disserted with a crosslike path. In between any of the two arms of the cross path is a center square calved out as a square box, which has a symbol of star.
1.2 Statement of the Problem
Because scrabble game is played manually, young people do not have much interest in it. But making it computer based will make young people to enjoy it.
1.3 Objective of the Project
The objective of this study is stated as following:
To make scrabble game join the most other games in computer world
To handle cheating in scrabble game and to standardize the game.
To simulate scrabble game using computer.
1.4 Project justification
This project is justified because making scrabble computer based enhances learning.
1.5 Scope of the Project
The scope of this project is to design a computer based scrabble game.
1.0 INTRODUCTION1.1 BACK...
Continue readingABSTRACTThis study was carried out to verify al the manual processes involved in generating students transcript and...
Continue readingABSTRACTOnline examination systems are being used by an everincreasing number of institutions to help reduce time def...
Continue reading